Course structure
You will learn a combination of analogue and digital techniques which may include motion graphics, user experience design, editorial design, branding, typography, narrative systems, gamification and art direction.
The course will be delivered through practical workshops, guided and independent study, critical reflection and writing, lectures, presentations and study trips over three semesters.
Part-time students take the same key modules but over two years.
Semester 1
Design Landscapes
This module encourages you to orientate your graphic design practice, enabling students who have entered from a variety of creative disciplines to focus on what they see their role as a graphic designer being. It considers your ambitions as a designer, using design principles as a starting point to compare, contrast and question.
This contemporary and international perspective will help to ensure the curriculum is decolonised and inclusive. This module is taught as a series of studio-based talks and short catalyst projects where you critically test a variety of practices and skills.
Project Development
This module is beneficial in getting you to engage in independent research and develop an understanding of a broad range of design research.
Studio practice will develop your ideas and research interests into a series of tests and development projects. This is taught through a series of workshops, group and one-to-one tutorials.
You will have a formative tutorial halfway through the module.
You submit a portfolio of work and a proposal for resolution in the form of a pitch presentation to the group, with room for questions and debate.
This means you get both summative feedback from tutors and peers and formative feedback at the end of the module.
Semester 2
Project Resolution
The second part of the major project continues to be both practical and research focused. Research modules are again shared with other courses through talks, seminars and self-led research interest groups that feed into your practical work.
Studio practice will build on the development of previous work. There will be a strong emphasis on research-led practice, run through a series of group and one-to-one tutorials and critiques.
This module culminates in the MA Show, an exhibition of your practical work, where you consider how best to present and articulate your design practice to an audience.
Professional Development
Throughout the course there are a series of professional practice events and talks, enabling you to further consider fields of design practice you may be interested in engaging with post education.
This module sees you consolidate your research and practical work and orientate yourself within a professional setting, considering how best to present your work with relevance to your independent design practice.
Research Presentation
You begin your Research Presentation by reflecting on your show, and through your research-led design practice, you will be asked to consider your research practice and how you can share this publicly.
Semester 3
Research Presentation (cont.)
This module culminates in a symposium and publication of your interests. You'll work together with fellow students to design, curate, edit and identify a concept for the symposium.
The symposium will be an assessed event where you engage with and present your research either as a talk, workshop, lab or seminar session – using the process that feels best for your practice.
Professional Development (cont.)
This module is assessed as a portfolio and can be submitted as a website, digital PDF or showreel. It is assessed as an individual report articulating your practice, considering how it communicates with a specified professional audience.