Course details
On this course you will be taught by a range of staff with relevant expertise and knowledge appropriate to the content of the unit. This will include senior academic staff, qualified professional practitioners, demonstrators, technicians and research students. You will also benefit from regular guest lectures from industry.
Contact hours and assessment
Details of the assessment methods and contact hours for each unit of the course can be found in the programme specification.
Year 1
Core units
Composition 1: Focus on the melodic, harmonic and rhythmic elements within your track. Learn how tracks are structured in order to elevate your music above that of the competition.
Digital Media Tools: Develop the fundamental technical knowledge and skills to support your creative work and generate content for an online creative portfolio.
Music, Sound & Culture: Develop an understanding of the political, sociological and technological factors that impact upon music by studying contemporary musical genres, histories and associated music subcultures.
Production & Mixing 1: Develop essential music production skills to become a professional producer. This is the first of three units that will enable you to learn how to mix audio from start to finish.
Sound Design: Synthesis: Create your own signature sound to a professional level by learning how to use cutting-edge music software. You will begin building a portfolio of work that you will develop throughout your degree
Studio Techniques: Working in our state-of-the-art studios you will develop the fundamental skills of audio capture, and hardware and software recording.
Year 2
Core units
Composition 2: Develop your capacity to experiment and create through a number of compositional tasks. You will gain skills that can be applied in a range of areas enabling you to produce and compose music for a variety of stylistic briefs.
Creative Studio Production: Working professionally and creatively on a large scale recording you will explore how to get the fullest creative potential from the studio whilst learning how to manage a production project.
Music Industry Awareness: Learn how to navigate through the music industry by developing an awareness of copyright, royalties and intellectual property. Develop an ability to identify and analyse new business models, technological developments and new revenue streams.
Production & Mixing 2: Developing an understanding of the historical, cultural and technical influences on music production, you will work in our studios to explore the creative potential of hardware and software based production practices.
Production Portfolio: Responding to a creative brief, you will collaborate within a team to propose, plan and manage a project, developing skills to reflect on your own creative practice.
Sound Design: Audio: Design and create dynamic, complex and unique sounds. Learn to capture and transform sound and implement sound design strategies for music and visual media.
Optional Placement Year
You may choose to complete an optional 4-week placement at the end of your second year or an optional (minimum) 30-week work placement which can be carried out anywhere in the world. The placement year offers a chance to gain experience and make contacts for the future.
Final Year
Core units
Interactive Music: Create your own interactive software/hardware system for making music whilst developing an awareness of the historical and technological impacts of creating music live with technology.
Production & Mixing 3: MIx and produce music to a professional standard with a critical understanding of current industry practices. Finish your work for a variety of formats and distribution methods.
Music, Sound & the Moving Image: Learn how to create music and sound for visual media in a surround-sound format. You will develop a range of practical skills in music, sound design and audio post-production.
Individual Music Project: Create a substantial portfolio of work based on a personal area of interest. Develop and demonstrate your professional skills and understanding related to research in your chosen area of the music industry.