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Bachelor of Games and Interactivity / Bachelor of Animation

Swinburne University Of Technology

Program Overview

The Bachelor of Games and Interactivity/Bachelor of Animation offers students a competitive edge in the fields of animation and games development.

You'll acquire a broad understanding of animation through the practice of animation techniques. Learn about film, television and animation history and theory; as well as the role of games in contemporary society and how games are developing as a cultural industry.

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  Location

MelbourneAustralia

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  Course Duration

48 Months

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  Tuition Fee

AU$ 38,960

 Score

IELTS: 6 TOEFL: 75

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Modules
 

  • Introduction to Animation
  • 2D Production Techniques for Animation  
  • History of Animation 
  • Introduction to Character and Environment Design
  • 3D Production Techniques for Animation
  • Action Analysis and Locomotion
  • User Centered Design  
  • Sound Design and Acquisition 
  • Genre and the Moving Image  
  • Introduction to Game Studies  
  • Principles of Game Design  
  • Advanced Character Design for Animation

Guaranteed Entry ATAR: 70

Or, via Early Entry Program – range of criteria with school recommendation. Head here for more info on this program and the VTAC code associated with this entry pathway. 


Successful completion of one of the following:

  • the Victorian Certificate of Education (VCE) or its equivalent, such as an interstate or international Year 12 qualification.
  • completion or partial completion of an approved tertiary qualification (including Certificates IV (completed), Diplomas, Advanced Diplomas, Associate Degrees and Degrees).
  • Applicants without a formal qualification may be considered for entry if they have significant and relevant work experience and/or upon completion of the STAT test.

International Fees Per Year

A$38960

This program provides a range of opportunities within the games and animation industries – as well as allied creative industries such as digital media and motion graphics.

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