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Bachelor of Games and Interactivity / Bachelor of Computer Science (Software Development)

Swinburne University Of Technology

Program Overview

The Bachelor of Games and Interactivity/Bachelor of Computer Science provides students with a broad knowledge of game design combined with the computer science skills required to develop games and interactive applications.

You'll collaborate in small and large interdisciplinary groups designing, developing and playtesting games in a studio environment. A core set of six sequential units enable you to produce a diverse portfolio including a board game, pervasive game, digital prototype, and original game title in your final year.

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  Location

MelbourneAustralia

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  Course Duration

48 Months

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  Tuition Fee

AU$ 35,160

 Score

IELTS: 6 TOEFL: 75

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Modules:
 

  • Cloud Computing Architecture
  • Computing Technology Design Project
  • Data Structures and Patterns 
  • Interface Design and Development 
  • Computing Technology Innovation Project

Overseas Students: AUD$ 35,160 per year

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