Swinburne University Of Technology
The Bachelor of Games and Interactivity focuses on the role of games in contemporary society and how games are developing as a cultural industry. You'll undertake a range of projects which focus on analog and digital games, and develop practical and creative research and communication skills in a games lab environment.
The course recognises the increasing convergence of games and other forms of media by complementing a core set of games-specific studies with units drawn from the wider field of media and communications.
Melbourne, Australia
36 Months
AU$ 35,160
IELTS: 6 TOEFL: 75
Modules
Guaranteed Entry ATAR: 70
Or, via Early Entry Program – range of criteria with school recommendation. Head here for more info on this program and the VTAC code associated with this entry pathway.
Successful completion of one of the following:
International Fees Per Year
A$35160
Students may find opportunities in interactive content creation, game design, interface design and rapid prototyping. They may also pursue a non-games career in the broader media, multimedia and communications sectors.