Benefits of this course
The benefits of this course are many and varied and will help you build a thorough understanding of the field and its application across the games industry.
By the end of the programme you will have specialist knowledge of computer graphics, AI, the ability to design and build game engines from scratch, knowledge of the games development process and experience of planning, managing and completing a major games technology project.
Accredited by BCS, The Chartered Institute for IT for the purposes of partially meeting the academic requirement for registration as a Chartered IT Professional and on behalf of the Engineering Council for the purposes of partially meeting the academic requirement for a Chartered Engineer.
Award
You can select to apply for one of the available exit points for this course.
Who is this course for?
If you have a passion for computer games and a strong interest in programming, this course is perfect.
The programme will help you build on your undergraduate degree, which should be in a numerate subject with substantial computing content.
Throughout the course you’ll build strong technical skills suitable for professional programming roles in the games industry.
Structure
Master of Science (MSc)
Duration:
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Full-time: 12 months
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Part-time: 24 months
Total credits: 180
Modules:
Made up of:
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Core modules (105 credits)
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Optional modules (15 credits)
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Dissertation (60 credits)