COURSE IN DEPTH
Year one
Your first year of study will introduce you to the basic skills and critical framework within Design for Performance.
You will be taught through a series of modules, which provide you with the knowledge to further explore this ever-expanding discipline.
In order to complete this course you must successfully complete all the following CORE modules (totalling 100 credits):
Introduction to Visual Communication
20 credits
This module introduces the universal principles and theories of visual communication, celebrating the wider opportunities for interdisciplinary practice within the School. The aim of the module is not only to introduce you to the principles within your own chosen subject area, but also to provide opportunities to take workshops in other subject areas, seek advice from experts in other disciplines and work collaboratively with students from across the Visual Communication subject areas.
Principles and Practice of Design for Performance
20 credits
The aim of this module is to introduce you to the main principles and common practice found within Design for Performance, creating a solid foundation of knowledge and skill based activity. Emphasis will be placed upon providing a holistic view of the Performance Designer’s creative process.
Enterprise of Design for Performance
20 credits
This module will consolidate your practice undertaken in the previous Level 4 projects. Allowing you to develop further your creative process as a designer for performance, it will build on and extend your visual and technical vocabulary, and prepare you for progression to level five.
Discourse
20 credits
Throughout your first year, a series of Perspectives lectures will be delivered on a regular basis, exploring a wide range of themes appropriate to the analysis and production of visual communication outcomes. These lectures will be coupled with studio-based discussions and/or activities considering discipline-specific research. Discourse follows on from this lecture series, and is a module in which you will produce a written response. The module, and preceding lecture series, will supply you with a broad contextual framework that will underpin your practice.
In order to complete this course you must successfully complete at least 20 credits from the following list of OPTIONAL modules:
Narrative (Space and Place)
20 credits
The ‘Space and Place’ optional L4 module is designed to equip students with a good understanding of the issues surrounding these two areas. This will be achieved through a conceptual and practical understanding of the narrative process.
Narrative (Time and Sequence)
20 credits
The ‘Time and Sequence’ optional L4 module is designed to equip students with a good understanding of the issues surrounding these two areas. This will be achieved through a conceptual and practical understanding of the narrative process.
Narrative (Sound and Movement)
20 credits
The ‘Sound and Movement’ optional L4 module is designed to equip students with a good understanding of the issues surrounding these two areas. This will be achieved through a conceptual and practical understanding of the narrative process.
Narrative (Text and Image)
20 credits
The ‘Text and Image’ optional L4 module is designed to equip students with a good understanding of the issues surrounding these two areas. This will be achieved through a conceptual and practical understanding of the narrative process.
Narrative (People and Identity)
20 credits
Year two
Your second year is designed to broaden your experience and increase your critical approach to the role of the designer within performance.
Through a combination of theory and experiment, you will learn how to evaluate and apply principles to practice.
In order to complete this course you must successfully complete all the following CORE modules (totalling 100 credits):
Context of Design for Performance
40 credits
To further develop a creative understanding of the practical and technical vocabulary of Design for Performance, this module aims to develop your awareness of the breadth of practice within this industry and your potential role within it.
Identifying Direction
40 credits
This flexible module reflects upon the range of experiences in Level 4 and Level 5 to allow you to identify a specific direction for your own practice and future aspirations. This will then form the initial stage and design of your Level 6 study. In this module, you will explore possible approaches, areas of research and projects that will help define your area of practice.
Live Project
20 credits
This module provides an opportunity for you to apply your knowledge and skills to an external, professional brief. The brief will be set by an external client/ agency, in consultation with your supervisor, and it could be a ‘real life’ problem to be solved, or a simulation. It is an opportunity for you to engage in a professional manner with an aspect of your subject area, which contributes to the development of employability skills within the supportive infrastructure of the University. Where appropriate, the project may involve interdisciplinary collaboration with students from other courses. In this way, it reflects the collaborative, flexible nature of employment within the Creative Industries.
In order to complete this course you must successfully complete at least 20 credits from the following list of OPTIONAL modules.
Work Placement
20 credits
The purpose of this module is to enable you to develop professional attributes and subject skills through experience in the work place, and to critically reflect upon your learning in that context. You will normally be expected to arrange your own placement, with support from academic staff and ADM Careers+.
Collaborative Practice
20 credits
Year three
During your final year of study you will be supported in establishing the confidence to acknowledge and assert your own distinctive work identity.
You will take a critical view of the world of Design for Performance, identifying your own aspirations and place within the field. The work will be challenging, yet you will experiment and establish a solid foundation in the basic skills and conventions of the field.
In order to complete this course you must successfully complete all the following CORE modules (totalling 120 credits):
Critical Practice
60 credits
Level 6 Critical Practice constitutes a step progression from Level 5, building and elaborating a more advanced expansion of study. Critical Practice provides the opportunity to adopt an increasingly autonomous commitment to the individually chosen direction(s), from the wide spectrum of Visual Communication and Creative Design Practice. These directions are established with guidance and academic rigour through individual tutorials, guest professionals, workshops, group discussion and peer participation.
Major Project
60 credits
The purpose of the module is to enable you to undertake a sustained, in-depth and theoretically informed research project exploring an area that is of personal interest to you. It is important that we can support you appropriately, so you will be guided towards choosing a research topic which is relevant to your discipline and in which your lecturers have expertise. The outcome may take the form of a written dissertation or a practice-based portfolio.