BSA603 Cross-Disciplinary Workshops 2
Students will participate and collaborate across disciplines to engage in a series of innovative and contemporary creative industry driven projects. Students will collaborate developing skills in versatility and adaptability within a visually creative environment. Students will research and develop an analytical understanding of emerging disciplines within the creative industries. Students will research and develop communication skills in leadership, decision-making, and group dynamics.
BSA642 Studio Digital 2
Students will extend their understanding of project-focused research through creative industries practices. Within these fields, students will develop a body of work that reflects an in-depth investigation relevant to their research focus. Students will gain an understanding of the practical and theoretical implications of proposing, developing, and resolving a creative industries project. Students will engage in historical and contemporary research relevant to their research focus. Students will demonstrate experience evaluating a range of practical and digital materials and processes to engage with target audiences. Students will also utilise documentation as a key research method.
BSA626 3D Animation Production
Students will develop and manage a story and character driven 3D project for a short film or a game cut scene. Students will research and develop a workflow management strategy to ensure an effective, quality-driven, production pipeline. Students will develop and apply a range of current best practices from the gaming and animation industries. These will include techniques such as hard and soft surface modelling, look development, rigged and dynamic animation, and traditional and Realtime rendering. Students will develop their creative thinking and analytical problem-solving skills to deliver a complex project in a time-intensive environment.
BSA615 Studio Drawing 2
Students will develop both physical and digital drawing skills. Students will explore their drawing methods by participating in a variety of group and individual exercises such as mural design, life drawing, and prompt illustrations. Students will produce a narrative-driven illustrated project, such as a graphic novel, children’s book, motion comic, manga, or comic, that distinguishes their own creative voice. Students will also examine relevant existing and emerging practises, and document project progress through self-reflective commentaries.
BSA 628 Gaming Art and Design 2
Students will develop the skills to design and produce a 3D game with a defined user experience. Students will gain skills in the latest technology and techniques used within the 3D game development industry. Students will research best practises in asset optimisation to ensure peak performance on a chosen platform. Student will engage, design, and implement a management system to ensure reflective and iterative practises are developed into quality user experiences.
BSA612 World Building
Students will develop their narrative and conceptual art skills to create an original fictional world. Students will be introduced to tools to articulate and demonstrate their world to an audience. Students will also examine relevant existing and emerging practices, and document project progress through self-reflective commentaries.