MSc MA Art and Technology From University of Limerick

Program Overview

With an emphasis on the latest technological advances ‐ including computation, digital fabrication, robotics, and virtual reality ‐ the MA/MSc in Art and Technology offers a space to engage critically with the political, social and cultural implications of technology.

Core to the programme is an experimental and exploratory approach that aims to speculate and engage with the limits of what is possible in technologically sophisticated art and media, from both an artistic and technical perspective.

Centering around the student’s studio practice and portfolio development, the course places an emphasis on innovation and creative strategies. Students will develop their practice through creative research and an exchange of dialogue between peers, visiting artists and faculty.

As a student on this programme you will:

  • Engage critically with the artistic, political, social and cultural implications of technology.
  • Work with an international body of artists, researchers and students.
  • Be engaged with key fields of arts practice rooted in technology including expanded cinema and film, sound art and composition, interactive art, virtual and immersive systems.
  • Be introduced to innovative coding, fabrication, and physical computing skills, and emerging approaches to AI, 3D printing, sound design, software studies, simulation and interactivity.
  • Gain a range of creative technological skills, and the opportunity to develop new approaches with your own practice.


  Course Duration

12 Months

  Tuition Fee



IELTS: 6.5 TOEFL: 90


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The programme is delivered through an innovative 12 month structure which begins with an intensive two week bootcamp that introduces students to the facilities and support available and establishes the common technical foundations for the programme. Following this students focus on the core aspects of critical theory, creative coding, physical computing, audio, and video.

In the second semester, through small group teaching and specialist seminars and workshops, students explore the integration of advanced topics in areas including digital fabrication, composition, game design and coding in their practice. Students also begin the development of their major research project.

The student’s final project and thesis is developed over the summer months and presented in a showcase exhibition at the end of August.

MSc/MA Art and Technology: 


Choose 5 from the following:

  • Fundamentals of Audio Video & Programming
  • Physical Computing
  • Code and Art
  • Realtime Audio and Video
  • Time Based Media
  • Virtual and Augmented Reality Design


  • Art & Technology Studio 1
  • Art & Technology Studio 2
  • Research Methods for Art & Design

Electives (Choose 1)

  • Visual Coding
  • Event Driven Programming
  • Advanced Video Production
  • Multimedia Industry Perspectives
  • Utopian Studies
  • Digital Fabrication
  • Aesthetics


  • Graduation Studio

We seek graduates with an enthusiasm for hands-on exploration and creation. We welcome applicants from a diverse range of backgrounds including art, architecture, computer science, engineering, social studies, music, design and performance. Applicants are assessed based upon creative ability, academic record and technical capacity.

Entry Requirements

A primary degree with first or second-class honours (Level 8 – National Qualifications Authority of Ireland or equivalent) in Art (including for example, Fine Art, Music, Theatre and Performance), Design, Engineering, or Computer Science.
Alternatively, in lieu of prior academic work, applicants with significant portfolios and/or professional experience will be considered for admission. 
Applicants are requested to submit a portfolio showing previous creative and technical work, professional, academic or research.  Links to online documentation/work are preferred (e.g. vimeo, youtube, soundcloud, personal portfolio website). Applicants may be called for an interview. The interview normally takes 20-30 minutes and includes a review of the portfolio.

Tuition Fees

These are based on ResidencyCitizenshipCourse requirements.

Review the three groups of criteria to determine your fee status as follows

  1. Residency
    • You must have been living in an EU/EEA member state or Switzerland for at least 3 of the 5 years before starting your course
  2. Citizenship
    • You must be a citizen of an EU/EEA member state or Switzerland or have official refugee status
  3. Course Requirements (all must be met)
    • You must be a first time full-time undergraduate (Exceptions are provided for students who hold a Level 6 or Level 7 qualification and are progressing to a Level 8 course in the same general area of study).
    • You must be undertaking a full-time undergraduate course of at least 2 year’s duration
    • You cannot be undertaking a repeat year of study at the same level unless evidence of exceptional circumstances eg serious illness is provided (in which case this condition may be waived)


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