Bachelor of Games and Interactivity From Swinburne University of Technology

Program Overview

The Bachelor of Games and Interactivity focuses on the role of games in contemporary society and how games are developing as a cultural industry. You'll undertake a range of projects which focus on analog and digital games, and develop practical and creative research and communication skills in a games lab environment.

The course recognises the increasing convergence of games and other forms of media by complementing a core set of games-specific studies with units drawn from the wider field of media and communications.

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  Location

MelbourneAustralia

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  Course Duration

36 Months

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  Tuition Fee

AU$ 35,160

 Score

IELTS: 6 TOEFL: 75

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Modules
 

  • Introduction to Game Studies  
  • Principles of Game Design 
  • Introduction to Games Production    
  • Pervasive Game Design Lab
  • Digital Game Prototyping Lab
  • Writing for Interactive Narratives 
  • Behaviour and Motivation in Games
  • User - Centred Design & Evaluation

Guaranteed Entry ATAR: 70

Or, via Early Entry Program – range of criteria with school recommendation. Head here for more info on this program and the VTAC code associated with this entry pathway. 


Successful completion of one of the following:

  • the Victorian Certificate of Education (VCE) or its equivalent, such as an interstate or international Year 12 qualification.
  • completion or partial completion of an approved tertiary qualification (including Certificates IV (completed), Diplomas, Advanced Diplomas, Associate Degrees and Degrees).
  • Applicants without a formal qualification may be considered for entry if they have significant and relevant work experience and/or upon completion of the STAT test.

International Fees Per Year

A$35160

Students may find opportunities in interactive content creation, game design, interface design and rapid prototyping. They may also pursue a non-games career in the broader media, multimedia and communications sectors.

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